StatPoolPrereqState
classscriptedClass
extends PrereqState › IScriptable › ISerializable
Extended by 2 types
Properties 4
| Name | Type | Flags |
|---|---|---|
object | wref<GameObject> | scriptedpublic |
statPoolListener | ref<BaseStatPoolPrereqListener> | scriptedpublic |
statpoolWasMissing | Bool | scriptedpublic |
statsObjID | StatsObjectID | scriptedpublic |
Methods 3
public func RegisterStatPoolListener(game: GameInstance, statPoolType: gamedataStatPoolType, valueToCheck: Float)scripted
public func StatPoolUpdate(oldValue: Float, newValue: Float)scripted
public func UnregisterStatPoolListener(game: GameInstance, statPoolType: gamedataStatPoolType)scripted