REDNODE / GAME API

PerfectDischargePrereqState

classscriptedClass

extends StatPoolPrereqState › PrereqState › IScriptable › ISerializable

Properties 3

NameTypeFlags
ownerwref<GameObject>scriptedpublic
perfectDischargeListenerref<PerfectDischargePrereqListener>scriptedpublic
wasPerfectlyChargedBoolscriptedpublic

Methods 3

public func RegisterStatPoolListener(game: GameInstance, statPoolType: gamedataStatPoolType, valueToCheck: Float)scripted
public func StatPoolUpdate(oldValue: Float, newValue: Float)scripted
public func UnregisterStatPoolListener(game: GameInstance, statPoolType: gamedataStatPoolType)scripted