REDNODE / GAME API

StaggerDecisions

classscriptedClass

extends ReactionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Properties 1

NameTypeFlags
textLayerIdUint32scriptedpublic

Methods 2

public final const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
public final const func ExitCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted