ReactionTransition
abstract classscriptedClass
extends DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 2 types
Methods 2
protected final func ClearDebugText(scriptInterface: ref<StateGameScriptInterface>, textLayerId: Uint32)scripted
protected final func DrawDebugText(scriptInterface: ref<StateGameScriptInterface>, out textLayerId: Uint32, text: script_ref<String>)scripted