SimpleOnTurnOnPlayEffectDevice
classscriptedClass
extends Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
OnTurnOffEffectName | CName | scriptedpublic |
OnTurnOnEffectName | CName | scriptedpublic |
Methods 6
private const func GetController() -> ref<SimpleOnTurnOnPlayEffectDeviceController>scripted
public const func GetDevicePS() -> ref<SimpleOnTurnOnPlayEffectDeviceControllerPS>scripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected const func ShouldRegisterToHUD() -> Boolscripted
protected func TurnOffDevice()scripted
protected func TurnOnDevice()scripted