REDNODE / GAME API

SimpleCanSwapWeapons

classscriptedClass

extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 3

NameTypeFlags
initializedBoolscriptedprivate
itemsarray<wref<NPCEquipmentItem_Record>>scriptedprivate
resultBoolscriptedprivate

Methods 2

protected func Activate(context: ScriptExecutionContext)scripted
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted