REDNODE / GAME API

NPCEquipmentItem_Record

classnative name gamedataNPCEquipmentItem_RecordnativeimportOnly

extends NPCEquipmentGroupEntry_Record › TweakDBRecord › IScriptable › ISerializable

Methods 16

native func EquipCondition(out outList: array<wref<AIActionCondition_Record>>)
native func EquipConditionContains(item: wref<AIActionCondition_Record>) -> Bool
native func EquipSlot() -> wref<AttachmentSlot_Record>
native func EquipSlotHandle() -> ref<AttachmentSlot_Record>
native func GetEquipConditionCount() -> Int32
native func GetEquipConditionItem(index: Int32) -> wref<AIActionCondition_Record>
native func GetEquipConditionItemHandle(index: Int32) -> ref<AIActionCondition_Record>
native func GetUnequipConditionCount() -> Int32
native func GetUnequipConditionItem(index: Int32) -> wref<AIActionCondition_Record>
native func GetUnequipConditionItemHandle(index: Int32) -> ref<AIActionCondition_Record>
native func Item() -> wref<Item_Record>
native func ItemHandle() -> ref<Item_Record>
native func OnBodySlot() -> wref<AttachmentSlot_Record>
native func OnBodySlotHandle() -> ref<AttachmentSlot_Record>
native func UnequipCondition(out outList: array<wref<AIActionCondition_Record>>)
native func UnequipConditionContains(item: wref<AIActionCondition_Record>) -> Bool