REDNODE / GAME API

ShouldNPCRetreatFromMaxTacEncounter

classscriptedClass

extends PreventionConditionAbstract › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 2

NameTypeFlags
agentRegistryref<PoliceAgentRegistry>scriptedpublic
threatLocationTrackedLocationscriptedpublic

Methods 1

protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted