REDNODE / GAME API

ShouldExitVehicle

classscriptedClass

extends AIVehicleConditionAbstract › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 3

NameTypeFlags
bbwref<IBlackboard>scriptedprotected
initializedBoolscriptedprotected
mfref<IMountingFacility>scriptedprotected

Methods 2

protected func Activate(context: ScriptExecutionContext)scripted
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted