REDNODE / GAME API

AIVehicleConditionAbstract

abstract classscriptedClass

extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Extended by 10 types

CanMountVehicle DoesVehicleSupportCombat HasNewMountRequest HasVehicleAssigned IsDriverActive IsInVehicle IsNPCAloneInVehicle IsNPCDriver KeepStrategyOnSearch ShouldExitVehicle

Methods 2

protected final func GetMountedVehicleAIComponent(context: ScriptExecutionContext) -> ref<AIVehicleAgent>scripted
protected final func IsVehicleOccupiedByHostile(context: ScriptExecutionContext, vehicleID: EntityID) -> Boolscripted