REDNODE / GAME API

SceneTierIIIDecisions

classscriptedClass

extends SceneTierAbstractDecisions › SceneTierAbstract › HighLevelTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 2

protected final const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted
protected const func SceneTierToEnter() -> GameplayTierscripted