ScannerHintInkGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
iconWidget | inkImageRef | scriptedprivate |
messegeWidget | wref<inkText> | scriptedprivate |
OnMessegeUpdateCallback | ref<CallbackHandle> | scriptedprivate |
OnShowMessegeCallback | ref<CallbackHandle> | scriptedprivate |
OnVisionModeChangedCallback | ref<CallbackHandle> | scriptedprivate |
root | wref<inkWidget> | scriptedprivate |
Methods 6
private final func GetOwner() -> ref<GameObject>scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnMessegeUpdate(value: String) -> Boolscripted
protected cb func OnShowMessege(value: Bool) -> Boolscripted
protected cb func OnVisionModeChanged(value: Int32) -> Boolscripted
private final func RegisterBlackboardCallbacks()scripted