ScannerAbilities
classscriptedClass
extends ScannerChunk › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
abilities | array<wref<GameplayAbility_Record>> | scriptedpublic |
Methods 3
public final const func GetAbilities() -> array<wref<GameplayAbility_Record>>scripted
public func GetType() -> ScannerDataTypescripted
public final func Set(a: script_ref<array<wref<GameplayAbility_Record>>>)scripted