REDNODE / GAME API

ScannerAbilities

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
abilitiesarray<wref<GameplayAbility_Record>>scriptedpublic

Methods 3

public final const func GetAbilities() -> array<wref<GameplayAbility_Record>>scripted
public func GetType() -> ScannerDataTypescripted
public final func Set(a: script_ref<array<wref<GameplayAbility_Record>>>)scripted