GameplayAbility_Record
classnative name gamedataGameplayAbility_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 15
native func AbilityPackage() -> wref<GameplayLogicPackage_Record>
native func AbilityPackageHandle() -> ref<GameplayLogicPackage_Record>
native func GetPrereqsForUIValidationCount() -> Int32
native func GetPrereqsForUIValidationItem(index: Int32) -> wref<IPrereq_Record>
native func GetPrereqsForUIValidationItemHandle(index: Int32) -> ref<IPrereq_Record>
native func GetPrereqsForUseCount() -> Int32
native func GetPrereqsForUseItem(index: Int32) -> wref<IPrereq_Record>
native func GetPrereqsForUseItemHandle(index: Int32) -> ref<IPrereq_Record>
native func Loc_key_desc() -> CName
native func Loc_key_name() -> CName
native func PrereqsForUIValidation(out outList: array<wref<IPrereq_Record>>)
native func PrereqsForUIValidationContains(item: wref<IPrereq_Record>) -> Bool
native func PrereqsForUse(out outList: array<wref<IPrereq_Record>>)
native func PrereqsForUseContains(item: wref<IPrereq_Record>) -> Bool
native func ShowInCodex() -> Bool