REDNODE / GAME API

SaveLocksManager

classscriptedClass

extends ScriptableSystem › IScriptableSystem › IScriptable › ISerializable

Properties 1

NameTypeFlags
saveLocksarray<CName>scriptedprivate

Methods 4

private final func AddSaveLock(reason: CName)scripted
private func IsSavingLocked() -> Boolscripted
protected final func OnSaveLockRequest(request: ref<SaveLockRequest>)scripted
private final func RemoveSaveLock(reason: CName)scripted