REDNODE / GAME API

SampleEntityWithCounterPS

classscriptedClasssavable

extends GameObjectPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
counterInt32scriptedprotectedpersistent

Methods 2

public final func OnBumpTheCounter(evt: ref<SampleBumpEvent>) -> EntityNotificationTypescripted
public final const func ReadTheCounter() -> Int32scripted