REDNODE / GAME API

Reflector

classscriptedClass

extends BlindingLight › BasicDistractionDevice › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Methods 5

private const func GetController() -> ref<ReflectorController>scripted
public const func GetDevicePS() -> ref<ReflectorControllerPS>scripted
protected cb func OnDistraction(evt: ref<Distraction>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted