REDNODE / GAME API

RadioportSettingsListener

classscriptedClass

extends ConfigVarListener › IScriptable › ISerializable

Properties 10

NameTypeFlags
cycleOnButtonPressBoolscriptedprivate
cycleOnButtonPressNameCNamescriptedprivate
playerwref<PlayerPuppet>scriptedprivate
radioportSettingsPathCNamescriptedprivate
saveStationBoolscriptedprivate
saveStationNameCNamescriptedprivate
settingsref<UserSettings>scriptedprivate
settingsGroupref<ConfigGroup>scriptedprivate
syncToCarRadioBoolscriptedprivate
syncToCarRadioNameCNamescriptedprivate

Methods 5

public final const func GetCycleButtonPress() -> Boolscripted
public final const func GetSaveStation() -> Boolscripted
public final const func GetSyncToCarRadio() -> Boolscripted
public final func Initialize(player: wref<PlayerPuppet>)scripted
public func OnVarModified(groupPath: CName, varName: CName, varType: ConfigVarType, reason: ConfigChangeReason)scripted