RadioLogicController
classscriptedClass
extends IVehicleModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
eqLoopAnimProxy | ref<inkAnimProxy> | scriptedprivate |
radioEQWidget | inkCanvasRef | scriptedprivate |
radioNameBBConnectionId | ref<CallbackHandle> | scriptedprivate |
radioStateBBConnectionId | ref<CallbackHandle> | scriptedprivate |
radioTextWidget | inkTextRef | scriptedprivate |
radioTextWidgetSize | Vector2 | scriptedprivate |
vehBB | wref<IBlackboard> | scriptedprivate |
Methods 6
private final func InternalUnregisterCallbacks()scripted
public final func OnRadioNameChanged(station: CName)scripted
public final func OnRadioStateChanged(state: Bool)scripted
protected cb func OnUninitialize() -> Boolscripted
public func RegisterCallbacks(vehicle: wref<VehicleObject>, vehBB: wref<IBlackboard>, gameController: wref<vehicleUIGameController>)scripted
public func UnregisterCallbacks()scripted