REDNODE / GAME API

RadioLogicController

classscriptedClass

extends IVehicleModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 7

NameTypeFlags
eqLoopAnimProxyref<inkAnimProxy>scriptedprivate
radioEQWidgetinkCanvasRefscriptedprivate
radioNameBBConnectionIdref<CallbackHandle>scriptedprivate
radioStateBBConnectionIdref<CallbackHandle>scriptedprivate
radioTextWidgetinkTextRefscriptedprivate
radioTextWidgetSizeVector2scriptedprivate
vehBBwref<IBlackboard>scriptedprivate

Methods 6

private final func InternalUnregisterCallbacks()scripted
public final func OnRadioNameChanged(station: CName)scripted
public final func OnRadioStateChanged(state: Bool)scripted
protected cb func OnUninitialize() -> Boolscripted
public func RegisterCallbacks(vehicle: wref<VehicleObject>, vehBB: wref<IBlackboard>, gameController: wref<vehicleUIGameController>)scripted
public func UnregisterCallbacks()scripted