REDNODE / GAME API

RadioInkGameController

classscriptedClass

extends DeviceInkGameControllerBase › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 2

NameTypeFlags
stationLogoWidgetinkImageRefscriptedprotected
stationNameWidgetinkTextRefscriptedprotected

Methods 5

protected func GetOwner() -> ref<Radio>scripted
public func Refresh(state: EDeviceStatus)scripted
private final func SetupStationLogo()scripted
private final func TurnOff()scripted
private final func TurnOn()scripted