RadioInkGameController
classscriptedClass
extends DeviceInkGameControllerBase › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
stationLogoWidget | inkImageRef | scriptedprotected |
stationNameWidget | inkTextRef | scriptedprotected |
Methods 5
protected func GetOwner() -> ref<Radio>scripted
public func Refresh(state: EDeviceStatus)scripted
private final func SetupStationLogo()scripted
private final func TurnOff()scripted
private final func TurnOn()scripted