REDNODE / GAME API

QuickhackModule

classscriptedClass

extends HUDModule › IScriptable › ISerializable

Properties 1

NameTypeFlags
calculateCloseBoolscriptedprivate

Methods 8

protected final func BaseOpenCheck() -> Boolscripted
protected func DuplicateLastInstance(actor: ref<HUDActor>) -> ref<QuickhackInstance>scripted
public const func IsModuleOperational() -> Boolscripted
protected func Process(out jobs: array<HUDJob>, mode: ActiveMode)scripted
protected func Process(out task: HUDJob, mode: ActiveMode)scripted
private final func SendFakeCommands(commands: script_ref<array<ref<QuickhackData>>>, shouldReveal: Bool)scripted
public final func SetCalculateClose(value: Bool)scripted
public func Suppress(jobs: script_ref<array<HUDJob>>)scripted