REDNODE / GAME API

QuickSlotsManagerPS

classscriptedClasssavable

extends GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
activeVehicleTypegamedataVehicleTypescriptedprivatepersistent

Methods 2

public final func GetActiveType() -> gamedataVehicleTypescripted
public final func SetActiveType(type: gamedataVehicleType)scripted