REDNODE / GAME API

ProgressionNotification

classscriptedClass

extends GenericNotificationController › gameuiGenericNotificationReceiverGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 12

NameTypeFlags
animationProxyref<inkAnimProxy>scriptedprivate
barAnimationProxyref<inkAnimProxy>scriptedprivate
barBGinkWidgetRefscriptedprivate
barFGinkWidgetRefscriptedprivate
currentLevelinkTextRefscriptedprivate
expBarinkWidgetRefscriptedprivate
expBarHeightSizeFloatscriptedprivate
expBarWidthSizeFloatscriptedprivate
expTextinkTextRefscriptedprivate
nextLevelinkTextRefscriptedprivate
progression_dataref<ProgressionViewData>scriptedprivate
rootinkWidgetRefscriptedprivate

Methods 4

public final func BarProgressAnim(animatingObject: inkWidgetRef, barStartSize: Vector2, barEndSize: Vector2)scripted
protected cb func OnBarAnimationFinished(anim: ref<inkAnimProxy>) -> Boolscripted
public final func PlayAnim(animName: CName, opt callBack: CName)scripted
public func SetNotificationData(notificationData: ref<GenericNotificationViewData>)scripted