PonrRewardsGameController
classscriptedClass
extends BaseModalListPopupGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 13
| Name | Type | Flags |
|---|---|---|
endingAchievementArt | inkImageRef | scriptedprivate |
gameInstance | GameInstance | scriptedprivate |
inventoryManager | ref<InventoryDataManagerV2> | scriptedprivate |
okayButton | inkWidgetRef | scriptedprivate |
pointOfNoReturnBB | wref<IBlackboard> | scriptedprivate |
pointOfNoReturnRewardScreenDef | ref<UI_PointOfNoReturnRewardScreenDef> | scriptedprivate |
rewardListInventoryItemGrid | inkWidgetRef | scriptedprivate |
rewardListInventoryItemHolder | inkWidgetRef | scriptedprivate |
rewardListInventoryWeaponGrid | inkWidgetRef | scriptedprivate |
rewardListRipperdocGrid | inkWidgetRef | scriptedprivate |
rewardListRipperdocHolder | inkWidgetRef | scriptedprivate |
tooltipsManager | wref<gameuiTooltipsManager> | scriptedprivate |
tooltipsManagerRef | inkWidgetRef | scriptedprivate |
Methods 12
private final func GetInventoryItemDisplayControllerFromTarget(evt: ref<inkPointerEvent>) -> ref<InventoryItemDisplayController>scripted
private final func Hide()scripted
private final func InventoryItemHoverOver(itemData: script_ref<InventoryItemData>, widget: wref<inkWidget>)scripted
protected func OnClose()scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnInventoryItemHoverOut(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInventoryItemHoverOver(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnOkayRelease(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnPlayerAttach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func PopulateData()scripted
private final func Show()scripted