PlayerListEntryLogicController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
playerClassIcon | inkImageRef | scriptedprivate |
playerNameLabel | inkWidgetRef | scriptedprivate |
Methods 3
private final func GetPlayerClassName(playerPuppet: ref<GameObject>) -> CNamescripted
public final func SetEntryColorAndIcon(playerPuppet: ref<GameObject>)scripted
public final func SetEntryData(playerPuppet: ref<GameObject>)scripted