REDNODE / GAME API

OptionalAreaEffectData

classscriptedClass

extends IScriptable › ISerializable

Properties 2

NameTypeFlags
aoeDataref<AreaEffectData>scriptedprivate
includeInAoeDataBoolscriptedprivate

Methods 2

public final func GetAoeData() -> ref<AreaEffectData>scripted
public final func ShouldIncludeInAoeData() -> Boolscripted