REDNODE / GAME API

NewItemTooltipStatBarController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 13

NameTypeFlags
backgroundinkWidgetRefscriptedprivate
barinkWidgetRefscriptedprivate
barAnimProxyref<inkAnimProxy>scriptedprivate
betterColorHDRColorscriptedprivate
comparisonArrowinkWidgetRefscriptedprivate
comparisonBarinkWidgetRefscriptedprivate
diffBarAnimProxyref<inkAnimProxy>scriptedprivate
overflowinkTextRefscriptedprivate
separatorsinkWidgetRefscriptedprivate
statNameinkTextRefscriptedprivate
statValueinkTextRefscriptedprivate
widthFloatscriptedprivate
worseColorHDRColorscriptedprivate

Methods 8

private final func AnimateBars(barType: WeaponBarType, percentage: Float, comparedPercentage: Float, isBetter: Bool)scripted
private final func BarTypeToName(barType: WeaponBarType) -> Stringscripted
private final func GetNumericValue(itemType: gamedataItemType, barType: WeaponBarType, value: Float, maxValue: Float) -> Floatscripted
protected cb func OnInitialize() -> Boolscripted
public final func ResetPercentage()scripted
public final func SetSeparatorsVisibility(visible: Bool)scripted
public final func Setup(itemType: gamedataItemType, bar: wref<UIInventoryItemWeaponBar>, comparedBar: wref<UIInventoryItemWeaponBar>)scripted
public final func SetupColors(betterColor: HDRColor, worseColor: HDRColor)scripted