NewItemTooltipStatBarController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 13
| Name | Type | Flags |
|---|---|---|
background | inkWidgetRef | scriptedprivate |
bar | inkWidgetRef | scriptedprivate |
barAnimProxy | ref<inkAnimProxy> | scriptedprivate |
betterColor | HDRColor | scriptedprivate |
comparisonArrow | inkWidgetRef | scriptedprivate |
comparisonBar | inkWidgetRef | scriptedprivate |
diffBarAnimProxy | ref<inkAnimProxy> | scriptedprivate |
overflow | inkTextRef | scriptedprivate |
separators | inkWidgetRef | scriptedprivate |
statName | inkTextRef | scriptedprivate |
statValue | inkTextRef | scriptedprivate |
width | Float | scriptedprivate |
worseColor | HDRColor | scriptedprivate |
Methods 8
private final func AnimateBars(barType: WeaponBarType, percentage: Float, comparedPercentage: Float, isBetter: Bool)scripted
private final func BarTypeToName(barType: WeaponBarType) -> Stringscripted
private final func GetNumericValue(itemType: gamedataItemType, barType: WeaponBarType, value: Float, maxValue: Float) -> Floatscripted
protected cb func OnInitialize() -> Boolscripted
public final func ResetPercentage()scripted
public final func SetSeparatorsVisibility(visible: Bool)scripted
public final func Setup(itemType: gamedataItemType, bar: wref<UIInventoryItemWeaponBar>, comparedBar: wref<UIInventoryItemWeaponBar>)scripted