NarrativePlateGameController
classscriptedClass
extends inkProjectedHUDGameController › inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
logicController | wref<NarrativePlateLogicController> | scriptedprivate |
narrativePlateBlackboard | wref<IBlackboard> | scriptedprivate |
narrativePlateBlackboardText | ref<CallbackHandle> | scriptedprivate |
plateHolder | inkWidgetRef | scriptedprivate |
projection | ref<inkScreenProjection> | scriptedprivate |
Methods 4
protected cb func OnInitialize() -> Boolscripted
protected cb func OnNarrativePlateChanged(value: Variant) -> Boolscripted
protected cb func OnScreenProjectionUpdate(projections: ref<gameuiScreenProjectionsData>) -> Boolscripted
protected cb func OnUnitialize() -> Boolscripted