REDNODE / GAME API

MuteArm

classscriptedClass

extends WeaponObject › ItemObject › TimeDilatable › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 2

NameTypeFlags
gameEffectInstanceref<EffectInstance>scriptedprivate
gameEffectRefEffectRefscriptedprivate

Methods 4

protected final func ChangeAppearance(newAppearance: CName)scripted
protected cb func OnChargeEndedEvent(evt: ref<ChargeEndedEvent>) -> Boolscripted
protected cb func OnChargeStartedEvent(evt: ref<ChargeStartedEvent>) -> Boolscripted
protected final func SetUpMuteArmBlackboard(enabled: Bool)scripted