REDNODE / GAME API

MovableWallScreen

classscriptedClass

extends Door › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 2

NameTypeFlags
animationLengthFloatscriptedprivate
animFeatureref<AnimFeature_SimpleDevice>scriptedprivate

Methods 10

private const func GetController() -> ref<MovableWallScreenController>scripted
public const func GetDevicePS() -> ref<MovableWallScreenControllerPS>scripted
protected cb func OnGameAttached() -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnSecretOpenAnimationEvent(evt: ref<SecretOpenAnimationEvent>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnToggleOpen(evt: ref<ToggleOpen>) -> Boolscripted
private final func PlaySounds()scripted
protected final func SetQuestFact(factName: CName)scripted
private final func UpdateAnimState()scripted