MovableWallScreen
classscriptedClass
extends Door › InteractiveDevice › Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
animationLength | Float | scriptedprivate |
animFeature | ref<AnimFeature_SimpleDevice> | scriptedprivate |
Methods 10
private const func GetController() -> ref<MovableWallScreenController>scripted
public const func GetDevicePS() -> ref<MovableWallScreenControllerPS>scripted
protected cb func OnGameAttached() -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnSecretOpenAnimationEvent(evt: ref<SecretOpenAnimationEvent>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected cb func OnToggleOpen(evt: ref<ToggleOpen>) -> Boolscripted
private final func PlaySounds()scripted
protected final func SetQuestFact(factName: CName)scripted
private final func UpdateAnimState()scripted