ModifyStatPoolValuePerHitEffector
classscriptedClass
extends ModifyStatPoolValueEffector › HitEventEffector › Effector › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
damageScaleFactor | Float | scriptedpublic |
Methods 2
protected func GetStatPoolValue(owner: ref<GameObject>, record: wref<StatPoolUpdate_Record>, applicationTargetID: EntityID) -> Floatscripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted