REDNODE / GAME API

ModifyStatPoolValuePerHitEffector

classscriptedClass

extends ModifyStatPoolValueEffector › HitEventEffector › Effector › IScriptable › ISerializable

Properties 1

NameTypeFlags
damageScaleFactorFloatscriptedpublic

Methods 2

protected func GetStatPoolValue(owner: ref<GameObject>, record: wref<StatPoolUpdate_Record>, applicationTargetID: EntityID) -> Floatscripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted