REDNODE / GAME API

ModifyDamagePerHackEffector

classscriptedClass

extends ModifyDamageEffector › ModifyAttackEffector › HitEventEffector › Effector › IScriptable › ISerializable

Properties 1

NameTypeFlags
countOnlyUniqueBoolscriptedpublic

Methods 3

private final func CountEffects(list: array<ref<StatusEffect>>, out count: Float)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted