REDNODE / GAME API

MeleeMountedFinalAttackEvents

classscriptedClass

extends MeleeFinalAttackEvents › MeleeAttackGenericEvents › MeleeEventsTransition › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Methods 2

protected final const func IsMountedTPPAttack() -> Boolscripted
public func OnEnter(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted