MeleeMountedComboAttackDecisions
classscriptedClass
extends MeleeComboAttackDecisions › MeleeAttackGenericDecisions › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Methods 1
protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted