REDNODE / GAME API

MeleeHitTerminateGameEffectExecutor

classscriptedClass

extends EffectExecutor_Scripted › EffectExecutor › EffectNode › IScriptable › ISerializable

Properties 1

NameTypeFlags
ignoreWaterImpactsBoolscriptedprivate

Methods 1

public final func Process(ctx: EffectScriptContext, applierCtx: EffectExecutionScriptContext) -> Boolscripted