MeleeHitTerminateGameEffectExecutor
classscriptedClass
extends EffectExecutor_Scripted › EffectExecutor › EffectNode › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
ignoreWaterImpacts | Bool | scriptedprivate |
Methods 1
public final func Process(ctx: EffectScriptContext, applierCtx: EffectExecutionScriptContext) -> Boolscripted