REDNODE / GAME API

MeleeFinalAttackDecisions

classscriptedClass

extends MeleeAttackGenericDecisions › MeleeTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 1 type

MeleeMountedFinalAttackDecisions

Methods 1

protected const func EnterCondition(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted