MaintenancePanelControllerPS
classscriptedClasssavable
extends MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
maintenancePanelSkillChecks | ref<EngineeringContainer> | scriptedprivate |
Methods 7
protected func ActionEngineering(context: script_ref<GetActionsContext>) -> ref<ActionEngineering>scripted
protected func GameAttached()scripted
protected func GetSkillCheckContainerForSetup() -> ref<BaseSkillCheckContainer>scripted
public func OnDisassembleDevice(evt: ref<DisassembleDevice>) -> EntityNotificationTypescripted
protected cb func OnInstantiated() -> Boolscripted
public final func RefreshLockOnSlaves()scripted
public final func RmoveAuthorizationFromSlaves()scripted