REDNODE / GAME API

MaintenancePanelControllerPS

classscriptedClasssavable

extends MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
maintenancePanelSkillChecksref<EngineeringContainer>scriptedprivate

Methods 7

protected func ActionEngineering(context: script_ref<GetActionsContext>) -> ref<ActionEngineering>scripted
protected func GameAttached()scripted
protected func GetSkillCheckContainerForSetup() -> ref<BaseSkillCheckContainer>scripted
public func OnDisassembleDevice(evt: ref<DisassembleDevice>) -> EntityNotificationTypescripted
protected cb func OnInstantiated() -> Boolscripted
public final func RefreshLockOnSlaves()scripted
public final func RmoveAuthorizationFromSlaves()scripted