LootingItemController
classscriptedClass
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 9
| Name | Type | Flags |
|---|---|---|
isCurrentlySelected | Bool | scriptedprivate |
itemIcon | inkImageRef | scriptedprotected |
itemName | inkTextRef | scriptedprotected |
itemNameText | wref<inkText> | scriptedprivate |
itemQualityBar | inkWidgetRef | scriptedprotected |
itemQuantity | inkTextRef | scriptedprotected |
itemSelection | inkWidgetRef | scriptedprotected |
itemType | inkTextRef | scriptedprotected |
itemWeight | inkTextRef | scriptedprotected |
Methods 3
public final func SetData(itemData: script_ref<ItemViewData>, isCurrentlySelected: Bool)scripted
public final func SetIcon(itemData: script_ref<InventoryItemData>)scripted
public final func SetText(text: script_ref<String>)scripted