LootingGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 21
| Name | Type | Flags |
|---|---|---|
activeHubListenerId | ref<CallbackHandle> | scriptedprivate |
activeListenerId | ref<CallbackHandle> | scriptedprivate |
bbEquipment | wref<IBlackboard> | scriptedprivate |
bbEquipmentData | wref<IBlackboard> | scriptedprivate |
bbEquipmentDataDefinition | ref<UI_EquipmentDataDef> | scriptedprivate |
bbEquipmentDefinition | ref<UI_EquipmentDef> | scriptedprivate |
bbInteractions | wref<IBlackboard> | scriptedprivate |
bbInteractionsDefinition | ref<UIInteractionsDef> | scriptedprivate |
controller | wref<LootingController> | scriptedprivate |
dataListenerId | ref<CallbackHandle> | scriptedprivate |
dataManager | ref<InventoryDataManagerV2> | scriptedprivate |
introAnim | ref<inkAnimProxy> | scriptedprivate |
itemEquippedListenerId | ref<CallbackHandle> | scriptedprivate |
lastActiveOwnerId | EntityID | scriptedpublic |
lastActiveWeapon | SlotWeaponData | scriptedprivate |
lastActiveWeaponID | ItemID | scriptedprivate |
outroAnim | ref<inkAnimProxy> | scriptedprivate |
player | wref<PlayerPuppet> | scriptedprivate |
previousData | LootData | scriptedprivate |
uiInventorySystem | wref<UIInventoryScriptableSystem> | scriptedprivate |
weaponDataListenerId | ref<CallbackHandle> | scriptedprivate |
Methods 11
private final func IsUpdateRequired(newData: script_ref<LootData>) -> Boolscripted
protected cb func OnActivateHub(activeHubId: Int32) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnInvalidateTooltipOwnerEvent(e: ref<InvalidateTooltipOwnerEvent>) -> Boolscripted
protected cb func OnItemEquipped(value: Variant) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnUpdateData(value: Variant) -> Boolscripted
protected cb func OnWeaponDataChanged(value: Variant) -> Boolscripted
private final func RegisterToBB()scripted
private final func SetShouldHideClampedMappins(flag: Bool)scripted
private final func UnregisterFromBB()scripted