LootContainerAccessPointControllerPS
classscriptedClasssavable
extends AccessPointControllerPS › MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
objRef | NodeRef | scriptedprotected |
Methods 3
public func FinalizeNetrunnerDive(state: HackingMinigameState)scripted
private final func SendActionToEntity()scripted
private final func SendActionToOtherAPDevices()scripted