REDNODE / GAME API

LootContainerAccessPointControllerPS

classscriptedClasssavable

extends AccessPointControllerPS › MasterControllerPS › ScriptableDeviceComponentPS › SharedGameplayPS › DeviceComponentPS › GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 1

NameTypeFlags
objRefNodeRefscriptedprotected

Methods 3

public func FinalizeNetrunnerDive(state: HackingMinigameState)scripted
private final func SendActionToEntity()scripted
private final func SendActionToOtherAPDevices()scripted