LocomotionAirLowGravityDecisions
classscriptedClass
extends LocomotionAirDecisions › LocomotionTransition › DefaultTransition › StateFunctor › IScriptable › ISerializable
Extended by 4 types
DodgeAirLowGravityDecisions FallLowGravityDecisions JumpLowGravityDecisions SprintJumpLowGravityDecisions
Methods 1
protected final const func ToRegularLandLowGravity(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted