REDNODE / GAME API

KiroshiHighlightEffector

classscriptedClass

extends HighlightEffector › ContinuousEffector › Effector › IScriptable › ISerializable

Properties 11

NameTypeFlags
aimingStatListenerref<KiroshiEffectorIsAimingStatListener>scriptedprivate
IsAimingBoolscriptedpublic
isMeleeWeaponEquippedBoolscriptedpublic
isTechPreviewEnabledBoolscriptedpublic
isTechWeaponEquippedBoolscriptedpublic
onlyClosestByDistanceBoolscriptedprivate
onlyClosestToCrosshairBoolscriptedprivate
onlyWhileAimingBoolscriptedprivate
slotCallbackref<KiroshiHighlightEffectorCallback>scriptedprivate
slotListenerref<AttachmentSlotsScriptListener>scriptedprivate
techPreviewStatListenerref<KiroshiEffectorTechPreviewStatListener>scriptedprivate

Methods 7

protected func ContinuousAction(owner: ref<GameObject>, instigator: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func InitializeListeners()scripted
private func ProcessHighlight(searchQuery: TargetSearchQuery)scripted
private final func RevealClosestByDistance(owner: ref<GameObject>, query: TargetSearchQuery)scripted
private final func RevealClosestToCrosshair(owner: ref<GameObject>, query: TargetSearchQuery)scripted
protected func Uninitialize(game: GameInstance)scripted