JumpPod
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
activationLight | ref<IVisualComponent> | scriptedprivate |
activationTrigger | ref<IComponent> | scriptedprivate |
impulseForward | Float | scriptedpublic |
impulseRight | Float | scriptedpublic |
impulseUp | Float | scriptedpublic |
Methods 5
private final func ApplyImpulse(activator: EntityGameInterface)scripted
protected cb func OnAreaEnter(trigger: ref<AreaEnteredEvent>) -> Boolscripted
protected cb func OnAreaExit(trigger: ref<AreaExitedEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted