InteractiveSign
classscriptedClass
extends Device › DeviceBase › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
message | String | scriptedprivate |
signShape | SignShape | scriptedprivate |
type | SignType | scriptedprivate |
Methods 3
protected const func GetController() -> ref<InteractiveSignController>scripted
public const func GetDevicePS() -> ref<InteractiveSignControllerPS>scripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted