REDNODE / GAME API

InspectableObjectComponentPS

classscriptedClasssavable

extends GameComponentPS › PersistentState › IScriptable › ISerializable

Properties 3

NameTypeFlags
isFinishedBoolscriptedprivatepersistent
isStartedBoolscriptedprivatepersistent
listenersarray<ref<ObjectInspectListener>>scriptedprivate

Methods 6

public final const func IsState(state: questObjectInspectEventType) -> Boolscripted
private final func NotifyListeners(state: questObjectInspectEventType)scripted
public final func OnRegisterListener(evt: ref<InspectListenerEvent>) -> EntityNotificationTypescripted
public final func OnSetState(evt: ref<SetInspectStateEvent>) -> EntityNotificationTypescripted
public final func SetFinished()scripted
public final func SetStarted()scripted