InitializeUserScreenGameController
classscriptedClass
extends gameuiMenuGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
backgroundVideo | inkVideoRef | scriptedprivate |
breachingContainer | inkCompoundRef | scriptedprivate |
menuEventDispatcher | wref<inkMenuEventDispatcher> | scriptedprivate |
progressBar | inkCompoundRef | scriptedprivate |
progressBarController | wref<LoadingScreenProgressBarController> | scriptedprivate |
requestHandler | wref<inkISystemRequestsHandler> | scriptedprivate |
Methods 4
protected cb func OnAdditionalContentDataReloadProgress(progress: Float) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnSetMenuEventDispatcher(menuEventDispatcher: wref<inkMenuEventDispatcher>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted