InDeadHighLevelState
classscriptedClass
extends AINPCHighLevelStateCheck › AINPCStateCheck › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
Methods 1
private func GetStateToCheck() -> gamedataNPCHighLevelStatescripted
classscriptedClass
extends AINPCHighLevelStateCheck › AINPCStateCheck › AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable
private func GetStateToCheck() -> gamedataNPCHighLevelStatescripted