REDNODE / GAME API

IceMachineInkGameController

classscriptedClass

extends DeviceInkGameControllerBase › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 2

NameTypeFlags
buttonContainerinkWidgetRefscriptedprivate
soldOutTextinkTextRefscriptedprivate

Methods 3

protected func GetOwner() -> ref<IceMachine>scripted
protected func Refresh(state: EDeviceStatus)scripted
public func UpdateActionWidgets(widgetsData: script_ref<array<SActionWidgetPackage>>)scripted