HighestPrioritySignalCondition
classscriptedClass
extends AIbehaviorexpressionScript › AIBehaviorScriptBase › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
cbId | Uint32 | scriptedprotected |
lastValue | Bool | scriptedprotected |
signalName | CName | scriptedpublic |
Methods 5
public final func Activate(context: ScriptExecutionContext)scripted
public final func CalculateValue(context: ScriptExecutionContext) -> Variantscripted
public final func Deactivate(context: ScriptExecutionContext)scripted
public final func GetEditorSubCaption() -> Stringscripted
protected final func GetSignalHandler(context: ScriptExecutionContext) -> ref<AISignalHandlerComponent>scripted