REDNODE / GAME API

AIbehaviorexpressionScript

classnative

extends AIBehaviorScriptBase › IScriptable › ISerializable

Extended by 7 types

AIBehaviorCallbackExpression HighestPrioritySignalCondition MountRequestPassiveCondition PassiveAutonomousCondition PassiveCommandCondition PassiveGlobalDeathCondition PassiveRoleCondition

Methods 2

native func MarkDirty(context: script_ref<ScriptExecutionContext>)
protected func OnBehaviorCallback(cbName: CName, context: ScriptExecutionContext) -> Boolscripted